A Feral Axe is the elite version of a Large Axe.
A superior Feral Axe can also spawn with 2 of the following bonuses, +5% to +15% Enhanced Damage, Increase Maximum Durability 10% to 15%, or +1 to +3 to Attack Rating.
You can add sockets to a Feral Axe by giving the item to Larzuk as a quest reward. Larzuk will always add 4 sockets (if the iLevel is high enough), the maximum. You can also add sockets with the following horadric cube recipe. This recipes will not work for low or superior quality items.
Transmute normal weapon, a Ral rune, an Amn rune, and a Perfect Amethyst to create a socketed weapon of the same type.
This recipes will add between 1 and 4 sockets to the item. The game will roll a 6 sided dice, if it rolls higher than 4, the maximum amount of sockets is chosen.
roll | sockets | odds |
---|---|---|
1 | 1 socket | 1 in 6 (16.67%) |
2 | 2 socket | 1 in 6 (16.67%) |
3 | 3 socket | 1 in 6 (16.67%) |
4 | 4 socket (max) | 3 in 6 (50%) |
5 | 4 socket (max) | 3 in 6 (50%) |
6 | 4 socket (max) | 3 in 6 (50%) |
The maximum amount of sockets an item can roll with depends on the iLevel of the item. The iLevel is equal to the monster level (mLevel) the item dropped from, the mLevel is equal to the area level (aLevel). Champions will have an mLevel of aLevel+2, Uniques and their minions aLevel+3, and Super Uniques will have a predefined mLevel.
iLvl 0-25 | iLvl 26-40 | iLvl 41 and up |
---|---|---|
4 | 4 | 4 |
Vendor | Min Stock | Max Stock | Max Magic Level |
---|---|---|---|
Charsi | 1 Normal / 1 Magic | 1 Normal / 1 Magic | 1 |
Gheed | 1 Normal / 1 Magic | 1 Normal / 1 Magic | 20 |
Elzix | 1 Normal / | 1 Normal / 1 Magic | 1 |
Runeword | Sockets | Allowed Bases | Runeword Recipe | Level | Stats |
---|---|---|---|---|---|
Steel | 2 sockets | sword, axe, mace | 13 | ||
Malice | 3 sockets | melee weapon | 15 | ||
Strength | 2 sockets | melee weapon | 25 | ||
Hustle (weapon) | 3 sockets | weapon | 39 | ||
Passion | 4 sockets | weapon | 43 | +25% Increased Attack Speed+160-210% Enhanced Damage (varies)50-80% Bonus To Attack Rating (varies)+75% Damage To Undead (eld)+50 To Attack Rating Against Undead (eld)Adds 1-50 Lightning Damage (ort)+1 To Berserk+1 To ZealHit Blinds Target +10Hit Causes Monster To Flee 25% (dol)75% Extra Gold From Monsters (lem)Level 3 Heart of Wolverine (12 Charges) | |
Crescent Moon | 3 sockets | axe, sword, polearm | 47 | 10% Chance To Cast Level 17 Chain Lightning On Striking7% Chance To Cast Level 13 Static Field On Striking+20% Increased Attack Speed (shael)+180-220% Enhanced Damage (varies)Ignore Target's Defense-35% To Enemy Lightning Resistance25% Chance of Open Wounds (um)+9-11 Magic Absorb (varies)+2 To Mana After Each Kill (tir)Level 18 Summon Spirit Wolf (30 Charges) | |
Oath | 4 sockets | sword, axe, mace | 49 | Indestructible30% Chance To Cast Level 20 Bone Spirit On Striking+50% Increased Attack Speed (shael)+210-340% Enhanced Damage (varies)+75% Damage To Demons (pul)+100 To Attack Rating Against Demons (pul)Prevent Monster Heal (mal)+10 To Energy (lum)+10-15 Magic Absorb (varies)Level 16 Heart of Wolverine (20 Charges)Level 17 Iron Golem (14 Charges) | |
Venom | 3 sockets | weapon | 49 | ||
Kingslayer | 4 sockets | sword, axe | 53 | ||
Fortitude | 4 sockets | weapon, armor | 59 | 20% Chance To Cast Level 15 Chilling Armor when Struck+25% Faster Cast Rate+300% Enhanced Damage+200% Enhanced Defense+((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)All Resistances +25-30 (varies)12% Damage Taken Goes To Mana+1 To Light Radius (el)Weapons+9 To Minimum Damage (sol)+50 To Attack Rating (el)20% Deadly Strike (lo)Hit Causes Monster To Flee 25% (dol)Armor+15 Defense (el)Replenish Life +7 (dol)+5% To Maximum Lightning Resist (lo)Damage Reduced By 7 (sol) | |
Wind | 2 sockets | melee weapon | 61 | ||
Famine | 4 sockets | axe, hammer | 65 | ||
Fury | 3 sockets | melee weapon | 65 | ||
Phoenix | 4 sockets | weapon, any shield | 65 | 100% Chance To Cast level 40 Blaze When You Level-up40% Chance To Cast Level 22 Firestorm On StrikingLevel 10-15 Redemption Aura When Equipped (varies)+350-400% Enhanced Damage (varies)-28% To Enemy Fire Resistance+350-400 Defense Vs. Missile (varies)+15-21 Fire Absorb (varies)WeaponsIgnore Target's Defense (jah)14% Mana Stolen Per Hit (vex)20% Deadly Strike (lo)Shields+50 To Life (jah)+5% To Maximum Lightning Resist (lo)+10% To Maximum Fire Resist (vex) | |
Hand of Justice | 4 sockets | weapon | 67 | 100% Chance To Cast Level 36 Blaze When You Level-Up100% Chance To Cast Level 48 Meteor When You DieLevel 16 Holy Fire Aura When Equipped+33% Increased Attack Speed+280-330% Enhanced Damage (varies)Ignore Target's Defense-20% To Enemy Fire Resistance7% Life Stolen Per Hit (amn)20% Deadly Strike (lo)Hit Blinds Target (sur)Freezes Target +3 (cham) |
name | mindam | maxdam | speed | reqstr | reqdex | durability | level | levelreq | max sockets |
---|---|---|---|---|---|---|---|---|---|
Tomahawk | 33 | 58 | 125 | 67 | 28 | 54 | 40 | 2 | |
Small Crescent | 38 | 60 | 10 | 115 | 83 | 24 | 61 | 45 | 4 |
Ettin Axe | 33 | 66 | 10 | 145 | 45 | 24 | 70 | 52 | 5 |
War Spike | 30 | 48 | -10 | 133 | 54 | 26 | 79 | 59 | 6 |
Berserker Axe | 24 | 71 | 138 | 59 | 26 | 85 | 64 | 6 | |
Feral Axe | -15 | 196 | 30 | 57 | 42 | 4 | |||
Silver-edged Axe | 166 | 65 | 35 | 65 | 48 | 5 | |||
Decapitator | 10 | 189 | 33 | 40 | 73 | 54 | 5 | ||
Champion Axe | -10 | 167 | 59 | 50 | 82 | 61 | 6 | ||
Glorious Axe | 10 | 164 | 55 | 50 | 85 | 66 | 6 |
name | property | affix level | level req | item types | rarity | group |
---|---|---|---|---|---|---|
of Bashing | -25 to -40 to Monster Defense Per Hit | 16 | 12 | melee weapon | magic and rare | 4 |
of Puncturing | -10 to -20 to Monster Defense Per Hit | 6 | 4 | melee weapon | magic and rare | 4 |
of Readiness | +10% Increased Attack Speed | 1 | 1 | weapon, gloves | magic and rare | 6 |